LIVE AND LEARN CD ROM I. INTRODUCTION A.TUTORIAL:HOW PROGRAM WORKS; BUTTONS 1. APPENDICES: "MORE" II. EXPLORING EXPERIENCE A. BEVERLEY B. GUIDELINES: EXPERIENCE AND LEARNING C. HONEYBEE D. TRAVEL III. BEING CREATIVE A. ELENA B. LEARNING STYLES C. OCTOPUS D. GARDEN PARTY IV. DECISIONS, DECISIONS A. GEORGE B. TRANSFERABLE SKILLS C. OWL D. DETECTIVE V. SHOW AND TELL A. SIMON B. ACTION WORDS C. DRAGON D. THE CLUB I. USING THE PROGRAM A. MAPS AND MENUS 1. Title Screen ("Live and Learn") 2. Credit Screen 3. Main Menu (Four Modules) 4. Key to Symbols 5. Menu Module One (Exploring Experience) 6. Map Module One 7. Menu Module Two (Being Creative) 8. Map Module Two 9. Menu Module Three (Decisions, Decisions) 10. Map Module Three 11. Menu Module Four (Show and Tell) 12. Map Module Four 13. Getting Ready (to get to work) 14. Helpful Hints (tools, etc.) 15. Telephone Tutors (phone #.etc.) 16. Workbook and Video (relation to) B. Title Screens 1. Beverley 2. Guidelines: Experience & Learning 3. HoneyBee 4. Travel 5. Elena 6. Learning Styles 7. Octopus 8. Garden Party 9. George 10. Transferable Skills 11. Owl 12. Detective 13. Simon 14. Action Words 15. Dragon 16. Learning Club C. APPENDIX 1 1. Profile Beverley 2. Chronological Record & Essay 3. Profile Bee 4. Define Exploring 5. Profile Elena 6. Define Learning Styles 7. Profile Octopus 8. Define Creative 9. Profile George 10. Define Transferable Skills 11. Profile Owl 12. Define Decision-making 13. Profile Simon 14. Define Action Words 15. Profile Dragon 16. Show & Tell Example D. Appendix 2 1. Glossary of terms 2. How to use this program 3. Resources 4. Bibliography 5. HELP: Maps and Menus 6. HELP: Appendices 7. HELP: Exploring Experience module one 8. HELP: Being Creative module two 9. HELP: Decisions, Decisions module three 10. HELP: Show & Tell module four 11. SKILLS/KNOWLEDGE DIAGRAM 12. FEEDBACK: Evaluation Request 13. Four Elements 14. Four Directions 15. Four Seasons 16. Four Ages II. EXPLORING EXPERIENCE A. Beverley 1. Quotation: Builder 2. Review experience 3. Examine details 4. Note insights gained 5. Start with what ideas? 6. List variety of skills 7. What is obvious and outstanding? 8. What are the obstacles? 9. What parts are being avoided? 10. Compare experience to others 11. Meaning of the "big picture"? 12. Risk looking off track 13. Map-making: where it leads? 14. Chart new ideas 15. List strengths liked best 16. Cluster experiences into categories B. Guidelines: Experience & Learning 1. Appropriate; relevant 2. Beginning, middle, end 3. Different experience may = same learning 4. What context and circumstances? 5. What, when, where, with whom? 6. Amount does not determine learning 7. What level of performance? 8. Independent or supervised? 9. Learning = what is known? 10. Can be examined and tested 11. Transferable skills 12. Variety indicates extensive 13. Learning is measurable. 14. Theoretical component 15. Practical application 16. Basis for further learning C. HoneyBee 1. Quotation: Bee 2. Review: Worker Bees 3. Details: Building the Hive 4. Insights: Social Insect 5. Lots of ideas: Cells/ Nurse Bee 6. Variety: Court, Builder, Field 7. Outstanding: Collect nectar, pollen 8. Barriers: Guard Bee 9. Parts avoided: Sting = Death 10. Other's experience: Invaders 11. Life overall: Hive life 12. Getting lost: New pastures 13. Maps: Circle Dance 14. New ideas: Waggle Dance 15. Strengths: Work with Flowers 16. Cluster experiences: Types flowers liked best D. Travel 1. Quotation: Travel 2. Recognition of goal 3. Traveling companions 4. Time allotted for travel 5. Budget 6. Latest news 7. Ideas for travel 8. Examining likes and dislikes 9. Modes of transportation 10. Choosing a destination 11. Choosing lodging 12. Research on the aarea 13. Itenerary 14. Getting around the area 15. Housesitters (back home) 16. Packing the bags III. BEING CREATIVE A. Elena 1. Quotation: creativity 2. Prepare to experiment 3. Skills: historical POV; what applies? 4. Skills: future POV; what applies? 5. Global applications 6. Political and economic environment 7. Backwards; upsidedown; inside out 8. Metaphors 9. Descriptors 10. Timeliness? What to eliminate? 11. How unusual? How far out? 12. How change expression? 13. Fun? 14. Beauty, colour 15. Clarity 16. Rewriting clusters with passion and precision B. Learning Styles 1. Time of day 2. Hands-on involvement 3. Reflective; observing 4. Type of structure 5. Directed by expert 6. Self-directed 7. Sociability: large or small group 8. Learn best: auditory 9. Learn best: visual 10. Learn best: verbal 11. Learn best: written 12. Learn best: combination 13. Soft Thinking 14. Hard Thinking 15. Right Brain 16. Left Brain C. Octopus 1. Quotation: octopus 2. Transforming experience 3. Past POV 4. Future POV 5. Other cultures 6. Other systems 7. Up/down; In/out 8. Comparisons 9. Describe and combine 10. What's outdated? 11. What's different? 12. Alterations 13. Enjoyment 14. Enhancements 15. Being less ambiguous 16. Precision rewrite D. Garden Party 1. Garden quotation 2. Planting 3. Planning 4. Choosing occasion/date 5. Budget 6. Guest list 7. Invitations 8. Planning the menu 9. Finding recipes 10. Going to market 11. Assembling preparation tools 12. Arranging the garden 13. Preparing the food 14. Setting the tables 15. Deciding what to wear 16. Hosting the event IV. DECISIONS, DECISIONS A. George 1. Quotation: decision 2. Study learning statements 3. What is most interesting? 4. Where build on learning? 5. Are assumptions valid? 6. Blind spots? 7. Hope to accomplish? 8. Drawbacks? 9. Allow for foolishness 10. Past similar successes 11. Pitfalls when blinded by past successes 12. Appropriate timing 13. If failure - what to salvage 14. Decision-making time constraints 15. Chances of success 16. Making final decisions B. Transferable Skills 1. Communication: oral/written 2. Information management 3. Design and planning 4. Energy and attitude 5. Research and investigation 6. Team player 7. Versatility, flexibility 8. Motivated; self-starter 9. Critical thinking; decision-making 10. Analysis and problem-solving 11. Time and materials management (valuing) 12. Initiative and assertiveness 13. Personal and career development 14. Management and administration 15. Human relations; interpersonal skills 16. Leadership qualities C. Owl 1. Quotation: owl 2. Examine situation 3. What gets attention? 4. Foundation 5. Assumptions 6. What's overlooked? 7. Hopes 8. Shortcomings 9. Comedy 10. Past success 11. Problems 12. Right approach 13. If fail - what? 14. Deadline 15. Success? 16. What to present? D. Detective 1. Detective: quote 2. Assembling the case 3. Assigning the duties 4. Looking at clues 5. Questioning witnesses 6. Following up leads 7. Forensics 8. Lineup suspects 9. Making the case 10. Lawyers for plaintiff, defendent 11. Legal research 12. Jury selection 13. Examining the evidence 14. Hearing witnesses 15. Jury weighs the facts 16. Handing down decision V. SHOW AND TELL A. Simon 1. Quotation: Knowledge 2. Excuses 3. Motivation 4. Sacrifices 5. Consequences 6. Strategies 7. Mentors 8. Saleable skills (to whom?) 9. Helpful skills to reach goals 10. Criticism - how to meet challenges? 11. How to deal with barriers? 12. Needless concerns to avoid 13. Positive qualities in presenting 14. Determination (keeping batteries charged) 15. Victories and accomplishments 16. Revelations - what learned in Process B. Action Words 1. Accomplished, acquired, adapted, administered advised, analyzed, applied, approved arbitrated, arranged 2. Assembled, assisted, audited, built calculated, chartered, completed, compounded conceived, conducted, conserved 3. Consolidated, constructed, contacted, controlled converted, coordinated, corresponded counselled created, criticized, cut 4. Decreased, delivered, demonstrated, designed determined, detected, developed, devised, diagnosed, directed, discovered 5. Dispensed, distributed, documented, doubled drew up, earned, edited, effected eliminated, equipped 6. Established, examined, exhibited, expanded facilitated, formulated, founded, generated guided, handled, headed 7. Identified, implemented, improved, improvised increased, initiated, innovated, installed instituted, instructed 8. Interpreted, interviewed, introduced, invented launched, learned, lectured, led logged, maintained, managed 9. Mastered, maximized, motivated, narrowed navigated, negotiated, obtained, operated ordered, organized, originated 10. Oversaw, perfected, performed, planned prepared, prescribed, presented, prevented processed, produced 11. Promoted, proposed, protected, provided purchased, realized, received, recommended recorded, redesigned, reduced 12. Referred, rendered, represented, reorganized researched, resolved, reviewed, revised routed, scheduled, selected 13. Serviced, set up, simplified, sold solved, sparked, staffed, started streamlined, strengthened, stressed 14. Stretched, structured, studied, supervised supported, taught, terminated, tested traced, tracked, traded, trained 15. Transferred, transformed, translated, tripled tutored, uncovered, understood, unified unraveled, utilized, vacated, verified 16. Widened, won, withdrew, worked, wrote ANY OTHER ACTION WORDS THAT FIT IN DESCRIBING WHAT HAS BEEN LEARNED FROM EXPERIENCE! C. Dragon 1. Quotation: dragon 2. What prevents best presentation? 3. Motivation to reach goals? 4. How clarify efforts? 5. How deal with failure? 6. Helpful plans to reach goals 7. Helpful others 8. Sell what to whom? 9. Skills for action 10. How take criticism 11. Dealing with blocks 12. Energy wasters 13. Getting ideas across 14. Keeping batteries charged 15. Accomplishments 16. Evaluation of process D. The Club 1. Quotation: joining 2. Founding the club 3. Recruiting members 4. Mission statement 5. Locating the clubhouse 6. Meeting schedule and agenda 7. Electing officers 8. Selecting club symbols 9. Funding and sponsorship 10. Planning programs 11. Forming committees 12. Committing to projects 13. Giving progress reports 14. Public relations and advertising 15. Awards and incentives 16. Mission accomplished!