treasure chest

WEB-BASED RESOURCES for CTL1799 Spring (WebKF)

To add music:http://www.magnatune.com
Pick your favourite song. Click Embed this album on your own site

Online high school education. Alberta: Alberta Distance Learning Centre http://www.adlc.ca/
Chinook Learning Services: http://www.chinooklearningservices.com/
Avon Maitland District School Board's Education Centre: http://www.amdec.ca
You can take a peak at "campus life" through the recently award winning online school newspaper http://amdec.mycourses.ca/virtualvoice/home/index.html

Exclusive-NOR Gates: A logic device that always has 2 inputs and one output:
http://www.wisc-online.com/objects/index_tj.asp?objID=DIG502

The Critical Thinking Consortium offers critical thinking resources for teachers:
http://www.tc2.ca/

Growing Up Online: http://www.pbs.org/wgbh/pages/frontline/kidsonline/
This is a PBS special which shows a strategy for introducing students to the idea of being cautious of online information.

An online game for reviewing the book “Lord of the Flies” http://nobelprize.org/educational_games/literature/golding/

Dale Carnegie book which can change how you interact with people and situations:
“How to Win Friends and Influence People” http://en.wikipedia.org/wiki/How_to_Win_Friends_and_Influence_People

Interactive educational games from The Media Awareness Network
http://media-awareness.ca/english/games/

Bettie’s Poem is a poem written with a computer theme. There are highlighted words for the reader to click to find out the definitions. http://hagar.up.ac.za/catts/learner/bettieb/rbo/poem/poem.html

Another game with a similar format which could be adapted for classroom use is virtual opera: http://hagar.up.ac.za/catts/learner/2000/opera/index.htm

Marc Prensky is a supporter of technology in the classroom and designs educational computer games, the kind where you don’t realize you are learning. He coined the term “Digital Native”. http://www.marcprensky.com/

Conference hosted by Ryerson’s Teaching and Learning Office http://www.ryerson.ca/lt/about/

Hot Potatoes download   http://hotpot.uvic.ca/
Allows you to run a wide variety of internet based activities (examples linked from the site)

Here is a website with some examples of games to teach or train: http://www.games2train.com/

Serious Games for Serious Fun:   http://www.seriousgamessummit.com/
"Why do we need a Teacher-Librarian or a Library When we have the Internet by Cynthia Kahn and Michelle Mallette. A comprehensive defence on the TL’s behalf: www.teacherlibrarian.com

Apple now offers iTunesU, a free downloadable application which allows students to download video segments directly to an iPod. Students can then download videos provided by their learning institution directly from iTunes, simplifying the process, storage space and technical support required by the institution.
http://www.apple.com/education/itunesu_mobilelearning/itunesu.html

Constructivist Computer Assisted Learning: Theory and Techniques, Barney Dalgarno, University of Canberra. http://www.ascilite.org.au/conferences/adelaide96/papers/21.html

Accommodating culture and cultural diversity in online teaching, Annegret Goold, Annemieke Craig and Jo Coldwell,  http://www.ascilite.org.au/ajet/ajet23/goold.html

How to Survive in an Online Class: Guidelines for Students, Jim Shimabukuro
http://kolea.kcc.hawaii.edu/tcc/tcon99/papers/shimabukuro.html

Burg, J. & Wong, Y. (2002). Creative Discovery in Digital Art Forms: A First-Year Seminar. Interactive Multimedia Electronic Journal of Computer Enhanced Learning.
http://imej.wfu.edu/articles/2002/1/04/index.asp

Ozer, Emily J. (2006) The Effects of School Gardens on Students and Schools: Conceptualization and Considerations for Maximizing Healthy Development http://heb.sagepub.com/cgi/content/abrstrct/34/6/846

The Field to Table Schools: http://www.foodshare.net/school02.html

Evergreen is a registered national charity founded in 1991. We are a national non-profit environmental organization with a mandate to bring nature to our cities through naturalization projects. Evergreen motivates people to create and sustain healthy, natural outdoor spaces and gives them the practical tools to be successful: http://www.evergreen.ca

Digital Natives: http://en.wikipedia.org/wiki/Digital_native

A series of white papers commissioned by Adobe:
http://www.adobe.com/education/resources/hed/whitepapers/

Specific papers and educational resources are available for K-12 can be found at:
http://www.adobe.com/education/resources/k12/whitepapers/

Second Life Online Community: http://secondlife.com/

Jane Jacobs (1916-2006) was an urban writer and activist who championed new, community-based approaches to planning for over 40 years.
http://www.pps.org/info/placemakingtools/placemakers/jjacobs

Maya Angelou’s web page http://www.mayaangelou.com/
 

YouTube Video about digital learning called “Pay Attention”: http://www.youtube.com/watch?v=aEFKfXiCbLw
 

PAPERS & BOOKS
 

Bruner, J. T. (1993) Schools of thought: A science of learning in the classroom. Cambridge, MA: MITT Press.

Kanuka, H. & Anderson, T. (1998). Online social interchange, discord, and knowledge construction. Journal of Distance Education, 13 (1) 57-74.

Kendall Hartley, Lisa D Bendixen. (2001). Educational research in the internet age: Examining the role of individual characteristics. Educational Researcher, 30(9), 22.

Laborde, C. (2001). Integration of technology in the design of geometry tasks with Cabri-
Geometry. International Journal of Computers for Mathematical Learning, 6,
286-317.

O’Hanlon. C. (2007). If you can’t beat ‘em, Join ‘em, Charlene O’Hanlon
T.H.E. Journal. 34(8), 39-44.

Parchoma, Gale. (2003) Learner-Centered Instructional Design and Development: Two Examples of Success. Journal of Distance Education. 18(2),35-60 http://cade.athabascau.ca.

Rogers, P. L. (2002). Designing instruction for technology-enhanced learning. Hershey, PA, US: Idea Group Publishing.

Shaw, M & Corazzi, S. (2000). Avoiding holes in Holistic Evaluation. Educational Technology & Society. 3(4)

Taylor, P. (1993) Collaborating to reconstruct teaching: the influence of researcher beliefs. In K. Tobin (Ed.) The practice of constructivism in science education. Hillsdale, NJ: Lawrence Erlbaum, 267-297.

Vygotsky, L. S. (1978). Mind in society: The development of higher psychological processes. Cambridge, Massachusetts: Harvard University Press.

Vygotsky, L. S. (1990). Vygotsky and education: instructional implications and applications of sociohistorical psychology. Luis C. Moll (Ed). New York. Cambridge University Press.
 

Thanks to Celynn Klemenchuk for gathering the resources listed above.

Additional - from All-Class discussion resource lists:

Differentiated Instruction, By Tracey Hall, Ph.D http://www.cast.org/publications/ncac/ncac_diffinstruc.html

Langan, J., Winstanley,Sharon. (2003). College Writing Skills with Readings, 3rd Canadian Edition.
ON:McGraw-Hill.

Brown, H.D. (2004). Language Assessment: Principles and Classroom Practice. NY:Longman.

Lamon, Reeve & Scardamalia (2001).

Second Life - http://secondlife.com An online 3D virtual world imagined and created by its residents

Design Principles for Online Communities by Peter Kollock - http://www.sscnet.ucla.edu/soc/faculty/kollock/papers/design.htm

Here is an introduction to Web 2.0:
http://www.youtube.com/watch?v=6gmP4nk0EOE

ideas for an ecologically sustainable economy can be found at: http://www.green-innovations.asn.au/sectors.htm

Web 3.0 site (http://www.calacanis.com/2007/10/03/web-3-0-the-official-definition/)

Elearning model: http://elearning_env.bmp

Article on how Web 3.0 will work:
http://computer.howstuffworks.com/web-30.htm

Managing Courses, Defining Learning:
http://connect.educause.edu/Library/EDUCAUSE+Review/ManagingCoursesDefiningLe/40643?time=1211085350

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